Independent game studio

Combat you have to earn.

We're a small team building Overdrive, a melee fighter where winning comes down to spacing, timing, and reading the person across from you. Not who clicked first.

Overdrive key art

The game

Overdrive

A server-authoritative melee fighter. Chains, dashes, parries, and momentum finishers that reward people who actually learn the matchup instead of mashing buttons.

It's built to feel instant in your hands and read clean from across the arena, the way the fighting games we grew up on did. We're keeping the rest under wraps for now.

Status
In development
Platform
Roblox (R6)
Fights
1v1 and group
Promise
High skill ceiling, no pay-to-win

The studio

Small on purpose.

We'd rather ship one game that feels exactly right than five that feel fine. So that's what we do.

Everything starts from how the combat feels in your hands. If a mechanic isn't fun to master, it doesn't make the cut. We tune for depth, not for the trailer.

Contact

Want to see more, or back what we're building?

Drop us a line. We read everything.

alfiecaponi09@gmail.com